Fate of The Empress Guide: Heirs' Toys - But you are the one who plays them
- Lucian Kai
- Aug 27, 2023
- 1 min read
Updated: Oct 29, 2023
Author: Jiodi
Editor: Linkai
Last update: 2023, August 27th
If you haven't read the basic guide about Heirs - How to make your Heirs perfect in Fate of The Empress, kindly check it here.
Heir Toys! What are they and how do they work?
Heir toys are, well, toys for your kids. They are not to be overlooked as they provide some of the densest might possible.

(Seriously, don’t overlook them!)
The way toys work is each heir can hold up to three toys, a Top, Chinese Rings, and a Ball. It has to be one of each, they can’t hold, say, two balls and a set of Chinese rings. The toys currently come in three rarities: Phoenix, Brightness, and Fabled. I’m sure we will get godly later on, though, so if I forget to update the guide feel free to throw pink text at me.

(The toy collection!)
To access the toys menu, there’s this nifty little button on the heir screen that says ‘Toys’.

From here you get the toy screen. See this amazing image for more information on what stuff does:

I. Natures
So you have a couple toys and you wanna give them to your kids. But what stats do we care about? Toys can provide massive stats boosts to your team, so it’s best to figure out what stats you need to augment the most and work on those. For instance, dmg+/dmgres/eva/acc/agi/critdmg+/critdmgres are all stats that are either hard to come by or generally lacking. There are some rules about what stats you can add to toys, and they break down thusly:
There are 13 total natures. These natures represent a single stat:
Valiant: agi (26-850)
Amiable: team agi (275-1100)
Calm: tam hp (2550-85000)
Lively: team atk (170-5667)
Shy: team def (170-5667)
Focused: team crit (170-5667)
Steadfast: team res (170-5667)
Resolute: team dmg+ (11.61-44.27)
Gritty: team dmgres (11.61-44.27)
Bold: team critdmg (19.92-110.68)
Fearless: team critdmgres (19.92-110.68)
Sagacious: team acc (12.75-70.83)
Nimble: team eva (12.75-70.83)

Tops (top toy) cannot polish Sagacious or Nimble (acc/eva/agi)
Chinese Rings (middle toy) cannot polish Bold or Resolute (team crit dmg+/team dmg+)
Balls (bottom toy) cannot polish Fearless or Gritty (team crit dmg res/team dmg res)
So for example, if what you want to focus on is ACC, EVA or AGI, then you should get Chinese Rings or Balls. Because Tops won't give these stats.
I.a Fabled Toy

Fabled toys can get every nature (‘nimble’,’sagacious’,etc)
Certain natures are level-locked, making them even harder to get/more rare
The good news is when you do get those stats they’ll already be high
I.b Epic Toy

Epic toys can get Bold, Fearless, Sagacious, Nimble
Epic toys cannot get Amiable, Gritty, or Resolute
I.c Elite Toy

Elite toys only get Valiant, Calm, Lively, Shy, Focused, Steadfast
II. Polishing
Once you familiarize yourself with the rules here, you can start doing the polishing. The cost of each polish goes from a small amount of wisdom stones to a gratuitous amount of wisdom stones, so you want to be careful when you get to a higher level.
Each toy has four slots for natures, and can only have two of the same nature. This means that if you have Valiant twice on a single toy, you cannot polish another Valiant, you must choose two stats of something else.

You can polish once or three times, consuming wisdom stones (and optionally toy locks) to get random polish results. The results can range from the same level with different stats to an increase or decrease of up to three levels. It could be more than three, but usually doesn’t go beyond plus or minus three.
The polish lock will keep the current nature intact when polishing. So if you want to keep, say, Sagacious, you would want to use locks as you try to get the level up for polishing.
But what if I get multiple toys?
You can use multiple toys for different plans, but this is something that would require polishing more than one set of toys and that’s…expensive lol. Just know that you can if you want, like make a high acc set or a high dmg set (not sure why you would need to, but it’s here). You can use your lover’s plan if they have better toys, which is a positive.

You cannot mix toys between your lover and yourself for a plan. You can only use a lover’s plan without being able to change it
You can also smelt toys to make lock fragments, which you turn into locks, so you can lock stats when you’re polishing. This is what I do with all of my toys instead of making different plans for them. Because locks are much more important and they go fast.

III. Polishing Tips and Tricks
Polish for level first.
Polish for level first.
Polish for level first. Polish for level first.
Polish for level first.
Polish for level first.
Polish for level first.
You have a range of stats for each rarity (or level range). So if your nature is still rare (blue) you will only get a max of far less than you would the lowest value of the rarity above. For instance, the maximum value for a single slot of Lively at the rare slot (lvl 1-10 range) is 653 atk. The lowest value at the elite slot (lvl 11-15) is 680 atk. This means you want to get your stat as high of a level as possible before you bother figuring out what the stat is. So polish without locks until you can get to at least level 16 (21 for Resolute or Gritty), then polish till you get the stat you want, then lock it. It saves you locks and stones because you know your stat is going to be within the range of whatever the level is.
I try to get all of the stats where I want them before polishing hard into lvl 25+, because that’s when it gets extremely expensive.
Stat recommendations:
For Chinese Rings and Balls I go Nimble/Sagacious for all of them. This is Lilith’s Rings and Balls for reference:




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